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Master the Rules of Competitive Behavior Game theory—the scientific study of interactive, rational decision making—helps us understand how and why we make decisions. It also provides insights into endeavors in which we cooperate or compete, such as biology, politics, and economics. In Games People Play: Game Theory in Life, Business, and Beyond, published scholar and award-winning Professor Scott P. Stevens shows you how to confidently grasp the fundamentals of this profoundly important field. Throughout these 24 enlightening lectures, you explore game theory in a way that is both engaging and easy to understand. You investigate some of the field’s classic games, discover its real-world applications in areas such as business and war, and encounter some of its greatest minds and the exciting theories they developed. This course is one of The Great Courses , a noncredit recorded college lecture series from The Teaching Company . Awardwinning professors of a wide array of subjects in the sciences and the liberal arts have made more than 300 collegelevel courses that are available now on our website. ®
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Order Today! Offer expires Tuesday, March 2, 2010 Games People Play: Game Theory in Life, Business, and Beyond Course No. 1426 Course No. 550 24 lectures (30 minutes/lecture)
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Games People Play: Game Theory in Life, Business, and Beyond Taught by Professor Scott P. Stevens, James Madison University Lecture Titles 1. The World of Game Theory 2 . The Nature of the Game 3. The Real Life Chessboard— Sequential Games 4. Life’s Little Games— The 2 x 2 Classic Games 5. Guessing Right— Simultaneous Move Games 6. Practical Applications of Game Theory 7. A Random Walk— Dealing with Chance Events 8. Pure Competition— Constant-Sum Games 9. Mixed Strategies and NonzeroSum Games 10. Threats, Promises, and Commitments 11. Credibility, Deterrence, and Compellence 12. Incomplete and Imperfect Information
13. Whom Can You Trust?— Signaling and Screening 14. Encouraging Productivity— Incentive Schemes 15. The Persistence of Memory— Repeated Games 16. Does This Stuff Really Work? 17. The Tragedy of the Commons 18. Games in Motion—Evolutionary Game Theory 19. Game Theory and Economics— Oligopolies 20. Voting—Determining the Will of the People 21. Auctions and the Winner’s Curse 22. Bargaining and Cooperative Games 23. Game Theory and Business— Co-opetition 24. All the World’s a Game
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