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People and Computers XX - Engage Nick Bryan-Kinns, Ann Blandford, Paul Curzon and Laurence Nigay (Eds) People and Computers XX Engage Proceedings of HCI 2006 ^ S p r imger Nick Bryan-Kinns BSc, MSc, PhD, PGCAP, AKC Queen Mary, University of London, UK Ann Blanford BA, MA, PhD, MBCS, CEng, CITP University College London, UK Paul Curzon BA, MA, PhD, PGCertHE Queen Mary, University of London, UK Laurence Nigay BSc, MSc, PhD, Habilitation, lUF Professorship Universite Joseph Fourier - Grenoble 1, France Typeset by Winder.!^ British Library Cataloguing in PubHcation Data A catalogue record for this book is available from the British Library ISBN-10: 1-84628-588-7 ISBN-13: 978-1-84628-588-2 Printed on acid-free paper © Springer-Verlag London Limited 2007 Apart from any fair dealing for the purposes of research or private study, or criticism or review, as permitted under the Copyright, Designs and Patents Act 1988, this publication may only be reproduced, stored or transmitted, in any form or by any means, with the prior permission in writing of the publishers, or in the case of reprographic reproduction in accordance with the terms of licences issued by the Copyright Licensing Agency. Enquiries concerning reproduction outside those terms should be sent to the publishers. The use of registered names, trademarks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant laws and regulations and therefore free for general use. The publisher makes no representation, express or implied, with regard to the accuracy of the information contained in this book and cannot accept any legal responsibility or liability for any errors or omissions that may be made. Printed in the United Kingdom (ATH) 98765432 1 Springer Science+Business Media, LLC springer.com Contents Preface: Engage! ix At the Periphery 1 Crossmodal Ambient Displays Patrick Olivier, Han Cao, Stephen W. Gilroy & Daniel G. Jackson 3 Plotting Affect and Premises for Use in Aesthetic Interaction Design: Towards Evaluation for the Everyday S. Kettley & M. Smyth 17 Enthralling Experience 23 Smell Me: Engaging with an Interactive Olfactory Game Stephen Boyd Davis, Gordon Davies, Ruba Haddad & Mei-Kei Lai 25 Measuring the Aesthetics of Reading Kevin Larson, Richard L. Hazlett, Barbara S. Chaparro & Rosalind W. Picard 41 Aesthetic and Symbolic Qualities as Antecedents of Overall Judgements of Interactive Products Sascha Mahlke 57 Involvement in Listening to Music from a Computer: The Effects of Pre-Existing Mood Kari Kallinen, Timo Saari, Niklas Ravaja & Mikko Salminen 65 Interface Affect and Familiarity: Some Implications for Designing the Interaction Elizabeth Uruchurtu, Roger Rist & Lachlan MacKinnon 73 vi Contents Connecting with Others 83 Video Arms: Embodiments for Mixed Presence Groupware Anthony Tang, Carman Neustaedter & Saul Greenberg 85 Supporting Crime Scene Investigation Chris Baber, Paul Smith, Sandeep Panesar, Fan Yang & James Cross 103 Interaction for Me 117 The Beam Cursor: A Pen-based Technique for Enhancing Target Acquisition Jibin Ym ear ifte Herman Sweat! entered liie Univa^ity of Texas law school, desegregation cases were filec in the sutes of Kansas, South Carolina, Virginia and DeU"are, and m the District of Co Inmbia asking the courts to apply the qualitative test ^{ the Sweatt case to the dementarand secoiidar>- schools and to declare the ieparale-bn: equal doctrine m v ^ d in the aiea o public education Pile i9f-4 S,>K.^^>: v Board c/EiJia-^iPor decision