Handbook of Research on Consumption, Media, and Popular Culture in the Global Age Ozlen Ozgen Atilim University, Turkey
A volume in the Advances in Media, Entertainment, and the Arts (AMEA) Book Series
Published in the United States of America by IGI Global Information Science Reference (an imprint of IGI Global) 701 E. Chocolate Avenue Hershey PA, USA 17033 Tel: 717-533-8845 Fax: 717-533-8661 E-mail:
[email protected] Web site: http://www.igi-global.com Copyright © 2019 by IGI Global. All rights reserved. No part of this publication may be reproduced, stored or distributed in any form or by any means, electronic or mechanical, including photocopying, without written permission from the publisher. Product or company names used in this set are for identification purposes only. Inclusion of the names of the products or companies does not indicate a claim of ownership by IGI Global of the trademark or registered trademark. Library of Congress Cataloging-in-Publication Data Names: Ozgen, Ozlen, 1961- editor. Title: Handbook of Research on Consumption, Media, and Popular Culture in the Global Age / Ozlen Ozgen, editor. Description: Hershey, PA : Information Science Reference, 2020. Identifiers: LCCN 2018054455| ISBN 9781522584919 (hardcover) | ISBN 9781522584926 (ebook) | ISBN 9781522585121 (softcover) Subjects: LCSH: Consumption (Economics)--Social aspects. | Mass media--Social aspects. | Popular culture--Economic aspects. Classification: LCC HC79.C6 C6746 2020 | DDC 306.3--dc23 LC record available at https://lccn.loc.gov/2018054455 This book is published in the IGI Global book series Advances in Media, Entertainment, and the Arts (AMEA) (ISSN: 2475-6814; eISSN: 2475-6830)
Advances in Media, Entertainment, and the Arts (AMEA) Book Series Giuseppe Amoruso Politecnico di Milano, Italy
ISSN:2475-6814 EISSN:2475-6830 Mission
Throughout time, technical and artistic cultures have integrated creative expression and innovation into industrial and craft processes. Art, entertainment and the media have provided means for societal selfexpression and for economic and technical growth through creative processes. The Advances in Media, Entertainment, and the Arts (AMEA) book series aims to explore current academic research in the field of artistic and design methodologies, applied arts, music, film, television, and news industries, as well as popular culture. Encompassing titles which focus on the latest research surrounding different design areas, services and strategies for communication and social innovation, cultural heritage, digital and print media, journalism, data visualization, gaming, design representation, television and film, as well as both the fine applied and performing arts, the AMEA book series is ideally suited for researchers, students, cultural theorists, and media professionals.
Coverage • • • • • • •