Learning Objective-c By Developing Iphone Games: Leverage Xcode And Objective-c To Develop Iphone Games

E-Book Overview

The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily. From learning the basics of Objective-C to deploying to the App Store, you'll use this book to learn about game development in a matter-of-fact, helpful manner. Whether you're new to game development, or just want to learn how to leverage Apple's own tools to expand your skill set, you'll quickly move from a beginner to an expert.

E-Book Content

www.it-ebooks.info Learning Objective-C by Developing iPhone Games Leverage Xcode and Objective-C to develop iPhone games Amy M. Booker Joseph D. Walters BIRMINGHAM - MUMBAI www.it-ebooks.info Learning Objective-C by Developing iPhone Games Copyright © 2014 Packt Publishing All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information. First published: April 2014 Production Reference: 1180414 Published by Packt Publishing Ltd. Livery Place 35 Livery Street Birmingham B3 2PB, UK ISBN 978-1-84969-610-4 www.packtpub.com Cover Image by Joseph D. Walters ([email protected]) www.it-ebooks.info Credits Authors Copy Editors Amy M. Booker Janbal Dharmaraj Joseph D. Walters Alfida Paiva Laxmi Subramanian Reviewers Michaël Adaixo Paris Buttfield-Addison Project Coordinator Wendell Palmer John P. Doran Proofreaders Conrad Irwin Simran Bhogal Makzan Clifford Matthew Roche Commissioning Editor Martin Bell Indexer Tejal Soni Graphics Acquisition Editors Abhinash Sahu Antony Lowe Gregory Wild Production Coordinator Content Development Editor Chalini Snega Victor Technical Editors Paul Hindle Aditi Gajjar Patel Cover Work Aditi Gajjar Patel Tanvi Bhatt Gaurav Thingalaya www.it-ebooks.info About the Authors Amy M. Booker is new to writing. Along the way, she has become a happy gamer and has been raising her family to enjoy and appreciate the art of games, whether card, board, or video. As an advocate of special needs, specifically Autism, she hopes to write a book or design a game to support those with special needs. Amy lives in San Ramon, California, with her husband and their two boys. Thanks to my whole-hearted, supportive husband, Randy, who encouraged me to embark on the adventure of writing. I appreciate and thank my two boys for their meagre allowance of computer time so that I may write. Thank you mom and dad for always believing in me and expecting me to take the risks needed for me to grow. Thank you Paige and Joseph for being so astonishingly trustful. You le
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