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OGRE 3D 1.7 Application Development Cookbook
Over 50 recipes to provide world-class 3D graphics solutions with OGRE 3D
Ilya Grinblat Alex Peterson
BIRMINGHAM - MUMBAI
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OGRE 3D 1.7 Application Development Cookbook Copyright © 2012 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, without the prior written permission of the publisher, except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However, the information contained in this book is sold without warranty, either express or implied. Neither the authors, nor Packt Publishing, and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However, Packt Publishing cannot guarantee the accuracy of this information.
First published: May 2012
Production Reference: 1270412
Published by Packt Publishing Ltd. Livery Place 35 Livery Street Birmingham B3 2PB, UK. ISBN 978-1-84951-456-9 www.packtpub.com
Cover Image by Rakesh Shejwal (
[email protected])
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Credits Authors
Project Coordinator
Ilya Grinblat
Shubhanjan Chatterjee
Alex Peterson Proofreader Aaron Nash
Reviewers Matthew Casperson
Mario Cecere
Thomas Trocha Indexer Senior Acquisition Editor
Monica Ajmera
Usha Iyer Graphics Lead Technical Editor
Manu Joseph
Hyacintha D'souza Production Coordinator Technical Editor Lubna Shaikh
Alwin Roy Shantanu Zagade Cover Work Alwin Roy
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About the Authors Ilya Grinblat started to work 35 years ago as developer of control systems, and some
years later, he moved to the development of Computer Aided Design software. He was a development manager of the architectural software ARC+, and was working in the development of the 3D city software—a software for 3D editing and management of a 3D printer. Last year, he was working in the development of simulators and the 3D GIS software. He was using Ogre to develop Civil Simulate—a software for 3D modeling of roads and driving simulation. I would like to thank many people from Packt publishing. I would also like to thank my wife Irena for giving me the time and support to write this book.
Alex Peterson is a graphics enthusiast with a background in game programming. His work with the Ogre engine is primarily due to programming a universe size game engine, a space skybox creator called Spacescape, and most recently, mobile games. Though his current life is filled with his family and running a business, he makes it a point be active musically and spiritually. He aims to promote his faith in God through his work to serve others, whether it is by fueling their cre