E-Book Overview
This is the first handbook for game development with detailed coverage of both team management topics, such as task tracking and creating the technical design document, and outsourcing strategies for content, such as motion capture and voice-over talent.
E-Book Content
TE AM FL Y
Game Development and Production
Erik Bethke
Wordware Publishing, Inc.
Library of Congress Cataloging-in-Publication Data Bethke, Erik. Game development and production / by Erik Bethke. p. cm. ISBN 1-55622-951-8 1. Computer games--Design. 2. Computer games--Programming. 3. Project management. I. Title. QA76.76.C672 B47 2002 794.8'1526--dc21 2002153470 CIP
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ISBN 1-55622-951-8 10 9 8 7 6 5 4 3 2 1 0301 Product names mentioned are used for identification purposes only and may be trademarks of their respective companies.
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Contents Foreword . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xvii Preface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . xix Acknowledgments . . . . . . . . . . . . . . . . . . . . . . . . . . xxi Part I—Introduction to Game Development What Does This Book Cover? . . How to Make a Game. . . . . . . . . . . . . . . First Have a Plan . . . . . . . . . . . . . . . . . Organize Your Team Effectively . . . . . . . . . Game Development Is Software Development . Where to Turn for Outside Help . . . . . . . . . How to Ship a Game . . . . . . . . . . . .