3ds Max Lighting

E-Book Overview

Because good lighting is so critical to the final look of your shot, an understanding of how lighting works and how to use the available lighting tools is essential. 3ds max Lighting begins with a discussion of lighting principles and color theory and provides an introduction to the tools in 3ds max, finishing with a number of tutorials demonstrating the application of both 3ds max tools and lighting concepts. Throughout, the emphasis is on making your lighting believable, accurate, and pleasing to the eye.# Understand the process of creating realistic and efficient lighting using the tools in 3ds max, including standard lights, mental ray lights, and photometric lights.# Enhance the emotional impact of your scenes through the use of angles, colors, shadows, light sources, and atmospheric conditions.# Discover how to add effects such as radiosity, caustics, volume lights, and lens flares.# Learn about the various shadow types available in 3ds max and the situations for which they are suitable.# Achieve your lighting goals through the practical application of lighting principles and color theory.

E-Book Content

® 3ds max Lighting Nicholas Boughen Wordware Publishing, Inc. Library of Congress Cataloging-in-Publication Data Boughen, Nicholas. 3ds max lighting / by Nicholas Boughen. p. cm. Includes index. ISBN 1-55622-401-X (pbk., companion CD-ROM) 1. Computer animation. 2. 3ds max (Computer file). 3. Computer graphics. TR897.7.B665 2004 006.6'96—dc22 2004018413 CIP I. Title. © 2005, Wordware Publishing, Inc. All Rights Reserved 2320 Los Rios Boulevard Plano, Texas 75074 No part of this book may be reproduced in any form or by any means without permission in writing from Wordware Publishing, Inc. Printed in the United States of America ISBN 1-55622-401-X 10 9 8 7 6 5 4 3 2 1 0409 Discreet and 3ds m
You might also like

Introduction To Algorithms
Authors: Thomas H. Cormen , Charles E. Leiserson , Ronald L. Rivest , Clifford Stein    193    0


Distributed Computing: Principles, Algorithms, And Systems
Authors: Ajay D. Kshemkalyani , Mukesh Singhal    96    0


A Concise Introduction To Data Compression
Authors: David Salomon    117    0


Mri: Basic Principles And Applications
Authors: Mark A. Brown , Richard C. Semelka    139    0


Digital Image Processing (preview)
Authors: Rafael C. Gonzalez , Richard E. Woods    145    0


3d Structure From Images — Smile 2000: Second European Workshop On 3d Structure From Multiple Images Of Large-scale Environments Dublin, Irleand, July 1–2, 2000 Revised Papers
Authors: Paul Debevec (auth.) , Marc Pollefeys , Luc Van Gool , Andrew Zisserman , Andrew Fitzgibbon (eds.)    139    0


A Practical Theory Of Programming
Authors: Eric C.R. Hehner    148    0


Quantum Computing Explained
Authors: David McMahon    157    0


Synthesis And Optimization Of Dsp Algorithms
Authors: Constantinides , Cheung , Luk.    151    0