Computer Graphics And Geometric Modeling: Implementation And Algorithms

E-Book Overview

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modeling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modeling: Implementation and Algorithms covers the computer graphics part of the field of geometric modeling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modeling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

E-Book Content

GOSPR 5/5/2005 5:47 PM Page i Computer Graphics and Geometric Modeling GOSPR 5/5/2005 5:47 PM Page iii Max K. Agoston Computer Graphics and Geometric Modeling Implementation and Algorithms GOSPR 5/5/2005 5:47 PM Page iv Max K. Agoston, MA, MS, PhD Cupertino, CA 95014, USA British Library Cataloguing in Publication Data Agoston, Max K. Computer graphics and geometric modeling:implementation & algorithms 1. Computer graphics 2. Geometry—Data processing 3. Computer-aided design 4. Computer graphics—Mathematics I. Title 006.6 ISBN 1852338180 Library of Congress Cataloging-in-Publication Data Agoston, Max K. Computer graphics & geometric modeling/Max K. Agoston. p. cm. Includes bibliographical references and index. Conten
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